![]() ![]() You may select any keyframe or point in your animation to configure it. Use the “Move” and “Rotate” actions found in your “Model” or “Home”. Once you created your rig, select it and click “Animation Editor”. The image shows what my rig would look like. I would suggest R6 but you may use any rig type. You may call your script anything, but in this screenshot I decided to name my script “Main”.Ĭlick the “Avatar” tab in your studio and click “Rig Builder”. After that, add a script inside your tool. This will make it so you can hold the tool. Click the box with a horizontal arrow pointing towards it and import your. Click the button and a GUI will pop up in your screen. Above the toolbox and to the right of Properties, you will find the asset manager. In Roblox, click the view tab in the upper part of your screen. You can extrude (e), scale (s), and rotate (r) the object corners. After that, make sure to select the corners of the object and configure their properties. Now, on blender, use the key combination Shift+A to create a new part. It isn’t required to have blender but I would like to suggest having blender to create this part. ![]() I might be able to answer your questions/comments on the replies section of this post. I know there are tutorials out there but I would like to create a simple tutorial on how to create one. Let’s debunk the steps on how to create one. In this tutorial, you will learn how to create a working and functional sword in Roblox Studio. ![]()
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